creating an experience
About How I want it looks or feels like: the video game Dead space, or some of my enviorment design is inspired by the new WarHammer 4k game.
How I want player to feels like: Alone in outer space, you can get info and message from NPC but cant meet with them.
To get to your final goal, you have to fix the ship step by step, everytime you thought, ok finally i fixed that part. I can finally start the ship and get out of here. And then new problem or event comes up, you cant leave now.
Story line: first you thought its a horror game that let you be alone face aliens and monsters in a broken space ship, but there’s something mystery, like why this people all dead, where those monster(duck) come from.
Emotion: alone, confused
Dark room
Broken walls, wires
Not all done yet, I'll keep adding things to make it more like what I said.
Get GameDesign1Project
GameDesign1Project
A project made for GameDesign1 class at WSU(DoNot Download)
More posts
- midTerm_Bunker10 days ago
- Play Test Feed Back43 days ago
- Add sound and some stuff57 days ago
- Assignment264 days ago
- New Stuff71 days ago
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