creating an experience


About How I want it looks or feels like: the video game Dead space, or some of my enviorment design is inspired by the new WarHammer 4k game.

How I want player to feels like:  Alone in outer space, you can get info and message from NPC but cant meet with them.

To get to your final goal, you have to fix the ship step by step, everytime you thought, ok finally i fixed that part. I can finally start the ship and get out of here. And then new problem or event comes up, you cant leave now.

Story line: first you thought its a horror game that let you be alone face aliens and monsters in a broken space ship, but there’s something mystery, like why this people all dead, where those monster(duck) come from.

Emotion: alone, confused

Dark room

Broken walls, wires

Not all done yet, I'll keep adding things to make it more like what I said.

Get GameDesign1Project

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